![]() Mordor, despite being a deliberately desolate land, still finds ways to have defined areas so the game world isn’t too similar throughout, orc fortresses and ruins helping to give areas more character and the game even choosing to later explore a less-traveled area of Mordor with a distinctly different geography and tone. The game isn’t quite the sweeping epic journeys that the books it pulls from are, partly because of its limited setting, but its story does feel a good fit for the adventure being told. Even Gollum, a character whose sole focus on the One Ring of power could have relegated him to a weak cameo, finds a legitimate reason for his presence in the plot that doesn’t feel forced. Familiar faces for Tolkien fans show up as well, but they are not an overwhelming or showstopping presence, each one having a purpose for being there. There are new and interesting personalities to encounter along the way too so we’re not just left with Talion and the wraith to work with, a dwarf who loves to hunt having an over-the-top personality that draws out some more jovial moments from the usually stoic and focused Talion and a cowardly and silly orc named Ratbag serving as an unfortunate ally for Talion as his early attempts to manipulate the power structure of Mordor involve him teaming up with the only orc willing to work with a human. Talion himself is a new invention, as are his main rivals during his quest through Mordor for revenge, Sauron having a few new high-ranking servants who serve as targets Talion can face in a battle whose fates are not a foregone conclusion despite this being a prequel to the true conflict with Sauron that other characters are involved with. The integration of series elements is done quite expertly in Shadow of Mordor, the game putting a lot of focus on original or unexplored elements of the Lord of the Rings canon while still mixing in some familiar faces. Instead, he’ll need to learn the hierarchy of the orc forces, taking down key commanders and manipulating the stronger Uruks to diminish their power and force out the leaders responsible for his own death and the death of Talion’s family. Mordor is teeming with orcs though, and while Talion’s inability to stay dead means he can fight them endlessly, he can’t necessarily fight them effectively if he just charges at them with just his sword and ghostly powers. Talion and his new wraith ally now share one body, heading off into Mordor with a mix of Talion’s martial prowess and the abilities of the spectral amnesiac. However, Talion is not yet allowed to die, a wraith choosing him to be his host as it tries to discover its old identity and finish whatever business keeps it trapped between life and death. Talion is a man who stands watch on the wall that separates the desolate and dark lands of Mordor from the rest of the medieval fantasy realm of Middle-earth, but he proves a poor defender when the orcs of Mordor launch an attack on it, the minions of Sauron slaying him with ease as the dark lord begins to rebuild his power between the events of The Hobbit and The Fellowship of the Ring. ![]() The game begins though, quite surprisingly, with our protagonist’s death. Tolkien’s fantasy universe that make for a wonderful fit for both the series and for a video game. turned their attention to The Lord of the Rings franchise, these elements carried over well, Middle-earth: Shadow of Mordor inventing a new story and new characters for J.R.R. Games released under their banner often accurately capture the spirit of the adapted franchise while still giving it a unique spin that makes it an enjoyable gaming experience, with series like the LEGO titles and the Batman: Arkham games pleasing series fans and players alike. Interactive Entertainment might be one of the most reliable publishers when it comes to game quality, even if they do often get a bit overzealous when it comes to monetization and paid DLC. When it comes to more modern licensed games, Warner Bros.
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